2D-3D Artist [Heix]
Ubisoft View all jobs
- Montreal, QC
- Contract
- Full-time
- Create high resolution images based on a clear brief or defined concept while respecting the art direction
- Produce posing, lighting, and rendering using 3D software or a game engine
- Modify, optimize, and upscale existing 2D and 3D assets
- Perform image processing and retouching using Adobe Photoshop
- Research and gather visual references aligned with the artistic vision
- Collaborate with artists, art directors, and technical teams to ensure visual consistency
- Propose creative solutions to artistic or technical challenges related to 3D production
- Support additional related tasks as needed during production
- Demonstrated skills in 3D modeling, texturing, lighting, and rendering
- Strong artistic judgment and a keen eye for detail and composition
- Solid understanding of anatomy applied to posing and character visuals
- Ability to adapt to production constraints and changing priorities
- Openness to feedback and ability to integrate it constructively
- Capacity to work efficiently under time constraints
- Experience with Maya, 3ds Max, V-Ray, Substance Painter, and Photoshop
- Knowledge of Blender, ZBrush, Illustrator, Unreal Engine is considered an asset
- Experience with Python scripting is a nice-to-have
- Openness toward artificial intelligence tools
- Your CV highlighting relevant skills and professional experience
- A portfolio showcasing 2D and 3D work, including renders, lighting, and visual polish