Creative Director [Assassin's Creed: Codename Invictus]
Ubisoft View all jobs
- Montreal, QC
- Permanent
- Full-time
- Define a clear, cohesive creative vision for the game.
- Work closely with other core team members to develop their specific parts of the vision + unify your concepts to tie together all design, graphic, narrative, and technical elements.
- Communicate (and emphasize) the creative direction across the production floor to guide teams.
- Pitch the game vision to the editorial team and upper management + represent your team and the project to them.
- Validate the consistency and quality of the game + ensure creative alignment between branding, experience, and strategy.
- Review and discuss production priorities, timelines, and scope with the producer.
- Travel locally and abroad to present the game, meet with external partners, visit co-development studios, etc.
- Around 7 years of leadership experience in the video game industry: you're a creative leader with a vision for the future of games.
- Exceptional organizational, interpersonal, and presentation skills.
- Effective cross-departmental communication: you have the know-how to comfortably communicate with all disciplines (programming, art, design, marketing, and so on).
- A highly collaborative and innovative spirit.
- The ability to take technical and production feasibility into account when coming up with concepts.
- Mentorship: you're motivated to share your expertise to guide the next generation of creatives.
- Autonomy in using presentation and design tools (e.g. PowerPoint, Photoshop, Illustrator, etc.).
- Knowledge of game engines (e.g. Unity or Unreal) and their limitations.
- Familiarity with project management software (e.g. Jira).
- A solid understanding of the market & a (fiery) passion for video games.
- Your CV, highlighting your education, experience, skills, and any games shipped.