Unreal Environment Artist (Freelance)
ngx Interactive
- Vancouver, BC
- $45.00-65.00 per hour
- Contract
- Full-time
- Collaborate with interdisciplinary team to define creative and technical approaches
- Create photorealistic 3D assets from modeling to texturing to shading/lighting and implementation in game engine
- Design realistic urban environments in UE
- Light and output shots
- Look dev shader setups for environments and props
- Create previz and layout sequences
- Technical and creative problem solving
- Responsive to unforeseen project twists and turns, calm and composed under pressure
- Participates in team presentations at project milestones
- End-to-end experience with the 3D animation pipeline
- 3+ years experience working in an animation or VFX studio
- A portfolio or demo reel that reflects your skills, range, and experience level
- Expert knowledge of outdoor lighting in Unreal Engine
- Knowledge of at least one 3D animation software package (Maya, Cinema 4D, Blender, Houdini)
- In-depth knowledge of Z-brush
- Experienced with Substance Painter/Designer
- Must have a deep understanding of optimization in Unreal Engine, including a strong understanding of best practices in the Maya-to-Unreal pipeline
- Strong sense of utilizing geometry and texturing space efficiently
- Commitment to delivering excellence and meeting high standards for quality, with an eye for detail and polish
- Creative, imaginative, curious, and willing to learn new things
- Ability to work collaboratively with a focus on visitor experience
- Excellent communication skills
- Knowledge of Scripting languages such as Python and C++ is an asset
- Experience with generative art for 3D (eg.
- Experience with Meta Humans and Marvelous designer
- Demonstrated engagement with arts, culture, education, history, or science