Technical Art Director - Frostbite
Electronic Arts
- Vancouver, BC Montreal, QC
- $114,050-171,750 per year
- Permanent
- Full-time
- Work proactively with Technical Art Directors on game teams to understand their content workflows and the challenges they face to identify how to help them improve
- Partner with the Frostbite development team to make engine improvements that are needed by game teams in production
- Lead collaborative improvement efforts that bring Frostbite team members across the world closer to the game use cases
- Advise the quality verification team in the building of better workflow tests
- Mentor technical artists, engineers, and quality assurance team members on content topics
- Be a leader in the Frostbite Partner Experience organization driving overall improvements for how Frostbite works with game teams
- Join and contribute to the larger EA technical art community
- 8+ years of game development experience, ideally in AAA games or engine development
- Extensive experience developing and improving content workflows and pipelines
- Expert knowledge of several DCC apps such as Maya, Houdini, Substance, Blender, or Photoshop
- Experience optimizing game content within technical constraints
- Experience with visual or python scripting
- Experience with game engines (i.e. Frostbite, Unreal, or Unity)
- Effective at communicating with different audiences: artists, engineers, and managers
- A willingness to jump into the unknown and solve new technical and creative problems
- Comfortable engaging and building relationships with multiple teams and individuals globally
- British Columbia (depending on location e.g. Vancouver vs. Victoria):