Mid and Senior FX Artist – Multiple Positions
Rodeo FX View all jobs
- Montreal, QC
- Contract
- Full-time
- Produce complex simulations (smoke, fire, explosions, liquids, destruction, magical or abstract effects) while respecting artistic and technical guidelines.
- Use Houdini effectively (Pyro, Flip, RBD, Vellum, SOPs) to generate optimized and adaptable effects.
- Maintain a high level of autonomy in the management of assigned FX tasks, from initial setup to final rendering.
- Ensure rigorous quality control of its files, caches and workfiles before any submission.
- Propose simple, effective artistic solutions aligned with the vision of the project.
- Actively participate in dailies and integrate feedback constructively.
- Adapt the effects to the narrative needs, visual style and pace of the scene.
- Improve shooting by adding creative value to simulations.
- Ensure cache optimization, setup stability and compliance with internal technical conventions.
- Quickly identify technical problems and provide functional solutions.
- Collaborate with the Pipeline team to integrate or test new tools as needed by the project.
- Check the compatibility of effects with other departments (layout, lighting, comp).
- Provide realistic estimates, communicate quickly if there are difficulties or risks of delay, and collaborate with production to adjust priorities if necessary.
- Maintain a fluid and respectful exchange with production, leads and artists from other disciplines.
- Communicate clearly about issues, deadlines, needs or technical limitations.
- Actively participate in turnovers, briefings or progress monitoring with the project team.
- Stay up to date with the latest practices, techniques and references in visual effects.
- Share your knowledge, tools or techniques with your colleagues.
- Participate in documenting or improving the working methods of the FX department.
- Welcome feedback with openness with a view to continuous progress.
- Previous experience in FX in a VFX studio (5 years minimum recommended).
- Excellent command of Houdini (Pyro, Flip, RBD, Vellum, SOPs).
- Basic knowledge of compositing (Nuke) and rendering (Arnold and Karma).
- Knowledge of USD and Solaris.
- Good sense of movement, physics and visual rhythm.
- Rigor, autonomy, attention to detail, team spirit.
- Asset: knowledge of Flow Production Tracking, experience in developing Houdini tools, Python or VEX scripts.
- Multiple open roles, with varying contract lengths.
- Proven experience as FX Artist required.
- Must be based in Montreal.
- Canadian citizenship, permanent residency or open work permit is required.