
Senior Texture Artist
- Montreal, QC
- Permanent
- Full-time
- Work closely with the art direction to define the signature of our fantastic and magical textures and materials
- Collaborate with other departments to find solutions to all material needs and texture strategies
- Create, organize and maintain a library of high-quality materials
- Create and share guidelines and best practices on the use of materials
- Document workflows for creating textures and materials
- Accurately estimate the effort and time required to achieve the visual quality established by art direction
- Ensure that textures and materials meet performance standards
- 7+ years’ experience developing high-quality materials for AAA titles
- Delivered at least 1 AAA and open-world game
- Expertise in Substance Designer, Substance Painter and other texture creation applications
- Expertise with modeling software (Maya, Blender, Zbrush, UV creation, etc.)
- Professional experience with Unreal is a plus
- Knowledge of the PBR environment
- Knowledge in optimization
- Experience as a generalist or modeler
- Interest in procedural texturing
- Contribute to the growth of junior artists, leadership and teamwork across departments
- Highly creative, collaborative and innovative spirit
- Initiative to push boundaries