Animation Implementation Lead
Mediatonic
- Montreal, QC
- Permanent
- Full-time
- Work with a team of animators, both internal and outsource vendor teams, to implement, maintain, modify, and troubleshoot animation assets
- Be the technical contact to identify and resolve problems for departments that give inventory to or receive inventory from Animation; these include FX, Sound, Modelling, Rigging, Art, Engineering, Tech Animation
- Take animations and implement in the game by creating montages, hooking up to data assets, and testing in game
- Guide/Support OS implementation artists
- Help shape animation montage implementation improvements in Unreal
- Work with multiple disciples to determine best workflows for a wide variety of different Cosmetic Animation setups and functionalities
- Relevant experience in Unreal Engine 5 art pipeline and gameplay systems
- Experience shipping at least one title
- Experience with scripting and tools is a plus and a working knowledge of version control - Perforce preferred
- Comfortable documenting, explaining, and teaching processes to others: Excellent interpersonal skills, must possess ability to help artists with technical issues; serve as technical interface between departments
- Strong technical background that can help in decision making and idea conceptualization during concept syncs and brainstorms
- Proactive communicator