Intermediate Gameplay Software Engineer

Remote World

  • Canada
  • Permanent
  • Full-time
  • 23 hours ago
We’re looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to sci-fi themes. You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship. This role is remote-friendly in Canada, with Pacific time overlap required.Please mention the word **EXTOL** and tag RMTk3LjIyMS4yLjM= when applying to show you read the job post completely (#RMTk3LjIyMS4yLjM=). This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.Remote World was founded in 2023 with a simple belief: the future of work is remote, and everyone should have access to quality remote opportunities regardless of their location.We noticed that while remote work is growing rapidly, many talented individuals around the world struggled to find legitimate, well-paying remote positions. At the same time, employers were struggling to find qualified remote talent from a global pool.Remote World was created to solve this problem by building a comprehensive platform that not only connects job seekers with employers, but also empowers workers to develop the skills they need to succeed in remote environments.Today, we're proud to have connected over 500 talented professionals with remote opportunities worldwide, and we're just getting started.

Remote World

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