Software Engineer - Build & Tools
PlayStation View all jobs
- Waterloo, ON
- $116,600-166,000 per year
- Permanent
- Full-time
- Design, develop, and maintain scalable CI/CD pipelines across diverse platforms (PlayStation consoles, Web, Mobile, PC) with a focus on Jenkins and GitHub Actions
- Modernize and standardize build, test, and release workflows across teams, ensuring reliability, speed, and developer efficiency
- Partner closely with engineering, QA, and operations teams to understand their workflows and proactively build solutions that remove friction
- Own the strategy for pipeline health: implement monitoring, automated recovery, and continuous improvements to minimize build/test failures and downtime
- Develop tools and frameworks to improve build reproducibility, dependency management, and artifact handling
- Collaborate with global teams to drive alignment on CI/CD strategy and support large-scale software delivery at PlayStation
- Strong understanding of software engineering fundamentals, including object-oriented principles, data structures, and algorithms
- Experience with version control (Git, GitHub)
- Hands-on experience with Jenkins and/or GitHub Actions at scale
- Experience with containerization (Docker) and working with Linux-based build environments
- Proven ability to design and maintain scalable build and automation pipelines in complex engineering environments
- Excellent problem-solving and debugging skills in CI/CD contexts
- Experience leading CI/CD initiatives or driving adoption of new build/release systems across multiple teams
- Experience with Kubernetes or similar orchestration technologies
- Knowledge of Linux and Windows build environments, including cross-compilation or multi-platform support
- Familiarity with build acceleration techniques (caching, parallelization, artifact repositories)
- Excellent communication and collaboration skills, with the ability to influence across engineering organizations