GPU Compiler Engineer - Multiple Levels

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  • Markham, ON
  • Permanent
  • Full-time
  • 1 month ago
Bachelor's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 2+ years of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience. OR Master's degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 1+ year of Software Engineering, Hardware Engineering, Systems Engineering, or related work experience. OR PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field. Master's degree or PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field. 10+ years of compiler experience, or 10+ years of compiler + GPU related experience (e.g., driver or game experience). 2+ years of work experience in a role requiring interaction with senior leadership (e.g., Director and above). 1+ year in a technical leadership role with direct reports (only applies to positions with direct reports). Applies GPU knowledge to assist in the architecture, design, implementation, verification, and/or optimization of the performance and power of GPU cores. Assists in building functional model simulations, developing software, and testing for various graphics to verify correctness. Programs and runs graphics tests using tools and methods to assess functionality, performance, and power. Collaborates with team members to guide implementation and ensure alignment with needs and goals. Assists in the development of driver and compiler software to support GPU products. Writes technical documentation and feature descriptions for GPU projects.

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