UI Designer
Frima Studio View all jobs
- Quebec City, QC
- Permanent
- Full-time
- 4.5 days of work per week, year-round. (Friday pm off);
- Truly flexible working: remote (for residents of the province of Quebec), hybrid or in person, the choice is yours;
- Up to 7 weeks vacation per year, sick days & personal days: your well-being is important to us;
- Complete group insurance from day one;
- A contribution to your RRSP
- 400$ allowance towards the purchase of ergonomic equipment;
- Access to chair massages, fresh fruit and snacks, gym, sports activities, etc;
- Regular presentations of projects and new developments: we keep our team up to date on all Frima developments;
- Close-knit, caring and inclusive teams, even remotely!
- Come and discover the rest for yourself!
- Illustration and design of interface elements for video games;
- Visual research;
- Sketches, conceptualization and realization of interfaces;
- Participation in the definition of a game's visual style;
- Development of flowcharts;
- Assembly and initial integration of designs within game engine Unreal;
- Documentation of process operation to production team or partner.
- College training in graphic design, multimedia or other relevant discipline;
- Minimum five (5) years' experience in video game interface design;
- Excellent technical knowledge
- Excellent knowledge of Unreal game engines;
- Knowledge of user/machine behavior (ergonomics);
- English skills are required as we work with English-speaking partners.
- Portfolio and/or demo required.
- Resourcefulness and professional rigor;
- Ability to adapt a design to several target audiences;
- Ability to work as part of a multidisciplinary team.
- Find out more about us:
- About our culture:
We are sorry but this recruiter does not accept applications from abroad.