
Network - Online Programmer (C++) - Assassin’s Creed Codename Invictus
- Montreal, QC
- Permanent
- Full-time
We're crafting a AAA Multiplayer Game where every frame counts and every move must land.
To do that, we need a master of Netcode to join our elite team of network/online developers.We're reimagining our technological stack to deliver top-tier multiplayer performance.
If you have the skills to contribute to programming in C++ a seamless, secure, and scalable network stack, your mission awaits.What you'll do
- Design, implement and maintain the network stack of a AAA multiplayer game engine.
- Collaborate with the team of engineers to integrate network functionalities into the game engine.
- Implement solutions to ensure low latency, low bandwidth and high reliability
- Diagnose and resolve network-related issues during development and post-launch.
- Document the work to transfer knowledge and enable users (other programmers and team members from other working units) to understand how to use the new network/online systems and features;
- Work closely with gameplay and backend teams to ensure seamless integration of network features.
- Collaborate with the creative director and game designers and other teams if necessary, to discuss constraints and set out the technical possibilities for the various network/online features;
- Keep abreast of the latest network technologies and best practices and apply them within the team.
- Bachelor's degree in computer science or computer engineering or any other relevant training.
- Minimum 5-6 years' experience in production of AAA games with meaningful experience in networks or online, or any other relevant experience.
- Solid analytical and synthesis skills
- Design documentation (uml, sequence diagrams, entity diagrams, etc.)
- Problem-solving skills
- Autonomy and resourcefulness
- Attention to detail
- Good interpersonal and communication skills
- Ability to work as part of a team
- Ability to adapt to change
- Results oriented
- C++ game programming
- Significant experience in the application of networking principles like state synchronization and prediction in one or more AAA multiplayer games.
- Protocols (ex: IP, UDP, TCP) and common usage (ex: Upnp, VoIP)
- Encryption, compression
- Experience in high-performance programming, multithreading and memory management.
- Expert knowledge of low-level network concepts and high-level multiplayer gaming systems.
- Solid understanding of network protocols, data transmission and synchronization techniques.
- Security, anti-cheat, etc.