
Senior Gameplay Animator
- Vancouver, BC
- $166,800 per year
- Permanent
- Full-time
- Work with and manipulate Motion Capture data to create high quality assets while maintaining the essence of the performance.
- Plan help define the requirements and direct internal/external Motion Capture shoots.
- Produce high quality key-frame animation assets which adhere to the proper technical specifications.
- Collaborate with Engineers, Technical Animators and Rigging Directors to help define/refine animation tools, pipelines and technical systems.
- Collaborate with Designers and Technical Animators to prove out gameplay and design the appropriate animation sets.
- Hands on development of pre-visualization animation.
- Collaborate effectively with the Gameplay Animation team.
- Help teams with gameplay animation problem solving through continuous feedback and education.
- Share your knowledge and experience to help mentor and train other Animators.
- Bachelor's Degree or Certificate in Design, Fine Arts, Human Computer Interaction, Visual Communications or related art field
- AND 2+ years experience in art design or a related art field working on computer games or entertainment
- OR equivalent experience.
- 5+ years of experience creating high-quality, in-game Animation assets, preferably on a Shooter or Action title.
- Experienced working with motion capture data.
- Experienced with key frame creature animation.
- Experience using Maya and MotionBuilder.
- Technical understanding of animation tools, pipelines and technical systems
- Experience working with locomotion tree’s and state-flow animation systems.
- Self-motivated, creative problem solver, team builder, subject matter expert.
- Rigging experience is a plus.
- Unreal experience is a plus.