
UI/UX Designer
- Vancouver, BC
- $60,000-75,000 per year
- Permanent
- Full-time
- Drive one or more game titles UX / UI design from feature conception to implementation of UI, and support beyond ship date
- Collaborate with the Game Designers to translate game systems and gameplay user experience goals into intuitive interfaces that support and enhance the game experience.
- Work closely with the Art Director/Lead to understand and document the artistic style and goals to help define UX guidelines and build beautiful, user-centric experience
- Conceptualize UI/UX designs through wireframes, flow diagrams, interactive mocks, in-game prototyping, pre-visualization clips while ensuring that iterative feedback from stakeholders is incorporated
- Communicate designs and design rationale clearly, to the team and to management or others as needed
- Produce final wireframes and art mock-ups for design specs, including detailed asset requirements and use cases for UI implementation
- Assist artists, game designers, and programmers to fully integrate the aesthetic, mechanical, and technical elements of the product's user interface according to specifications
- Orchestrate feedback loops including team's play testing and player research, and respond to the results to improve on designs
- Observe and interpret results of usability testing and live game metrics, sharing conclusions with the team that help increase accessibility and inform design decision making game-wide
- Maintain UX standards and related documentation to help the company create a consistent, quality experience for its players across mobile platforms and PC
- 3+ years of experience as a UI/UX Designer in the game industry
- A strong portfolio with at least one shipped mobile and PC game title (**portfolio must submit to be considered**)
- Proficiency in Adobe Creative Suite, Figma and prototyping tools
- Experience with user research, A/B testing, feedback loops and data analysis
- Strong knowledge of game development, game design principles and developing interactive interfaces in game engine
- Ability to work collaboratively in a fast-paced environment
- Excellent communication, presentation, and interpersonal skills
- Bachelor’s degree in user experience, graphic design or related field
- 10 days vacation leave
- 5 paid days personal leave
- 7 paid sick days
- Life Insurance & Accidental Death & Dismemberment
- Dependent Life Insurance
- Long Term Disability (LTD)
- Extended Healthcare Benefit
- Dental Care
- RRSP matching
- Training & Development
Studio: Smoking Gun
Location: Americas, Canada, Vancouver
Area of Work: Game Development
Service: Create
Employment Type: Full Time
Working Pattern: Remote
We are sorry but this recruiter does not accept applications from abroad.