Character Artist [For Honor]
Ubisoft View all jobs
- Montreal, QC
- Permanent
- Full-time
- Collaborate with art and narrative teams to understand the game's creative and artistic vision
- Study concept art and narrative guidelines, and gather references to prototype characters
- Create and refine characters across the 3D production pipeline, including modeling, sculpting, texturing, retopology, and UV layout
- Build facial and body deformation shapes to support animation needs
- Balance artistic intent with technical constraints specific to game development
- Work with rigging specialists and animators to ensure believable movement
- Adjust your work based on feedback from partner teams
- Help maintain visual consistency across all character assets
- Strong skills in 3D character creation for games
- Solid understanding of topology, anatomy, and proportions
- Proficiency with 3D creation software and 2D digital art tools
- Ability to work within real-time technical constraints
- Collaborative mindset and openness to feedback
- Clear communication and teamwork skills
- Creative problem-solving abilities
- Experience applying optimization techniques to character assets
- Your CV highlighting relevant skills and experiences
- A portfolio showcasing your best 3D character work, ideally including examples of translating 2D concepts into 3D characters