Camera Specialist (Gameplay)
Ubisoft
- Montreal, QC
- Permanent
- Full-time
- In collaboration with the creative and level design directors, develop the style and role of the cameras in the overall game experience;
- Be familiar with the script to understand the emotions that should be conveyed to the player;
- With level designers, analyse the gameplays to assess the best shots and provide a better player experience;
- Work with programmers to assess the proper functioning of the cameras;
- Have the level design PM and/or creative director validate the work to ensure that it is in line with project guidelines;
- Whenever necessary, assist animators in animating the cameras for the cinematic scenes;
- Correct the camera bugs entered into the database by testers;
- Carry out all other related tasks.
- An Experience in the design and production of video game levels or in game design, or in filmmaking
- A Good team spirit
- A Critical, analytical and precise thinking
- Structure and rigor
- Your CV highlighting your education, experience, and skills
- A portfolio of your best work (if applicable-attach images or send us a link to your personal website or online portfolio)