Lead UE4 Lighting/Compositing Artist

BRON Studios

  • Vancouver, BC
  • Permanent
  • Full-time
  • 2 months ago
  • Apply easily
ABOUT THE JOB

BRON Digital, is a state-of-the-art virtual production and service company, that utilizes the Unreal Engine to develop and produce long-form animation for series television, short-form content, and motion pictures. This division leverages BRON’s extensive experience producing traditional CGI animation to apply and adapt the best practices of linear animation pipelines and marry those with Unreal Engine centered, virtual production workflows. The move allows BRON to broaden and expand its production and produce high quality content with much faster turnarounds.

We are seeking a Lead UE4 Lighting/Compositing Artist to join our Lighting Department. Whether you are looking for fixed-term employment or a freelance gig, check us out!

Requirements

Role & Responsibilities
  • Light to create mood and atmosphere based on artistic direction and story-telling requirements
  • Work to meet Production deadlines
  • Work with Technical Directors to assist with creating Lighting-specific tools and features
  • Make any changes requested in an iterative intensive pipeline
  • Communicate effectively with other departments to look into the causes of any technical or artistic issues that might arise
  • Debug and optimize lighting scenarios as required
  • Render shots as required
  • Address fixes and notes to shots
  • Maintain a consistent style under director of production
  • Mentor, train and provide feedback to other Environment Surfacing Artists
  • Collaborate with others to share techniques, ideas, and best practices
  • Encourage collaborative working practices for the team and colleagues
Qualifications
  • Prior experience with leading a team
  • At least one of the following:
  • Experience in Film/TV Animation or VFX industries
  • Industry experience on a AAA or independent video game
  • Degree/Diploma in Fine Arts, Film, or Animation or other relevant discipline
  • Lighting experience in Unreal Engine or an equivalent game engine (e.g. Unity/Frostbite)
  • Excellent understanding of color, materials, mood, space and the properties of light
  • An interest in Photography and Cinematography
  • Experience with Maya or Blender or equivalent DCC is a plus
  • Experience in compositing is a plus
  • Knowledge of an asset manager such as Shotgun is a plus
  • Experience of Deadline or equivalent Render Manager is a plus
  • Knowledge of Virtual Production concepts and techniques is a plus
  • Experience in scripting is also a plus but not required
  • The ability to learn and adapt quickly
  • An open and proactive communication style
  • Strong problem-solving abilities and the ability to work on own initiative
Benefits
  • Competitive compensation package, including Extended Health Benefits and Employee Family Assistance Program
  • Paid holiday closure between Christmas and New Year
  • 7 health days per year (prorated per any partial year, and/or contract length)

Workable

Similar Jobs

  • Lead Lighting Artist - Madagascar: A Little Wild

    Mainframe Studios

    • Vancouver, BC
    At Mainframe Studios, we’re creators first. We eat creative and technical challenges for breakfast and come back for more. We’ve been doing this for 25+ years, and we’re still goin…
    • 1 month ago
    • Apply easily
  • Lighting & Compositing Artist

    Stellar Creative Lab

    • Vancouver, BC
    At Stellar Creative Lab we live, breathe and love animation. A culture that is creative. A home for your talent. We mentor and train to help you meet your goals. We hire stars – wo…
    • 1 month ago
    • Apply easily
  • Lighting and Compositing Artist

    Stellar Creative Lab

    • Vancouver, BC
    At Stellar Creative Lab we live, breathe and love animation. A culture that is creative. A home for your talent. We mentor and train to help you meet your goals. We hire stars – wo…
    • 14 days ago
    • Apply easily