Programmer (Engine)
Ubisoft
- Montreal, QC
- Permanent
- Full-time
- Maintain and optimize the game engine to stay on the cutting edge of technology.
- Compile and understand the project purpose, identify development needs, and assess technical feasibility.
- Work with many teams to optimize interaction between various game engine systems.
- Master low-level systems such as loading/streaming, memory management and platform-specific systems.
- Share your knowledge with various studio teams and be a resource contact for programmers.
- Analyze and debug simple and complex performance problems + propose well-adapted optimizations.
- General understanding of modern game engine architecture
- Knowledge of different hardware architectures (ex. Intel, AMD, Xbox, PlayStation, etc.)
- Experience in C++ programming and knowledge of assembly language
- Solid knowledge of multi-threaded programming and synchronization mechanisms
- Can analyze and synthesize existing systems
- Ability to solve complex problems in an optimal way
- Computer science or computer engineering degree or equivalent training
- Skillful debugging complex problems and optimizing memory and performance
- Attention to detail
- Team spirit and good communicator
- Your CV highlighting your education, experience, and skills
- General understanding of modern game engine architecture
- Knowledge of different hardware architectures (ex. Intel, AMD, Xbox, PlayStation, etc.)
- Experience in C++ programming and knowledge of assembly language
- Solid knowledge of multi-threaded programming and synchronization mechanisms
- Can analyze and synthesize existing systems
- Ability to solve complex problems in an optimal way
- Computer science or computer engineering degree or equivalent training
- Skillful debugging complex problems and optimizing memory and performance
- Attention to detail
- Team spirit and good communicator
- Your CV highlighting your education, experience, and skills