Blue Castle Games - Burnaby, BC
A Rendering Software Engineer works closely with our existing rendering and core systems team who are responsible for rendering on platforms including Xbox360, PS3, and PC. In this capacity you will have the opportunity to shape Capcom Vancouver's rendering technology and create ...
Blue Castle Games - Burnaby, BC
Capcom Vancouver is growing! We have two unannounced projects in play. There is lots of work to be done! We need the help of smart, passionate and dedicated people to help us make our open world action games! As part of our strategy to make the best quality games, we are staffing...
Blue Castle Games - Burnaby, BC
on projects using C++? Have you been making games on your PC while most of your friends are just playing them? Do you enjoy tackling tough problems to learn new things? Is being organized important to you? If so, it sounds like you should apply to our Build SE role. This entry le...
Blue Castle Games - Burnaby, BC
The Gameplay Engineer is an integral part of this team, which is responsible for the game's combat, player movement mechanics, cameras, and boss battles. This role is a challenging one as it requires you to call on your technical ability while, at the same time, being aware of wh...
Blue Castle Games - Burnaby, BC
The Gameplay Engineer is an integral part of this team, which is responsible for the game's combat, player movement mechanics, cameras, and boss battles. This role is a challenging one as it requires you to call on your technical ability while, at the same time, being aware of wh...
Blue Castle Games - Burnaby, BC
Do you find yourself thinking about what is missing in games today or what is too cookie cutter? Have you found yourself explaining how a game could be more fun right down to how you would have designed it differently? Are you passionate about creating new worlds and experiences ...
